Для большинства игроков в Доту, Тинкер — герой который летает по лесам и наносит колоссальный урон. Однако в последнее время мы видим героя всё реже и реже, причём и выигрывает он всего 45% своих игр. Несмотря на все баффы, Тинкер сейчас находится в очень печальном положении и сегодня будем разбираться почему именно это произошло.
Баффы за последние 10 патчей
Слабости Тинкера — интересная тема для обсуждения факторов, влияющих на героев, помимо их собственного баланса. Дота сильно изменилась за послдение пару лет, и изменения общего стиля игры, вкупе с выходом новых героев сделали Тинкера не таким страшным, как он был раньше. Сейчас можно даже говорить что Тинкер УСТАРЕЛ.
Стиль игры Тинкера всегда был одинаков. Он пытается прыгать по лесам, нажимать свои кнопки и оставаться в безопасности, нанося большое количество магического урона. Однако с выходом Dota Reborn, стало намного сложнее играть на это персонаже: почти каждый новый герой и предмет мешают Тинкеру.
Nullifier полностью выключает одну из защитных опций Тинкера: он не даёт герою нажимать на себя Ghost Scepter, чтобы не получать урон. Далеко не каждому герою этот предмет нужен, но против Тинкера практически любой кэрри сможет найти себе под него слот. Более того, механика сопротивления эффектам не даёт выживать за счёт Лазера.
С ростом уровня игроков в Доте, игра стала намного быстрее, а это означает что герои, которые не могут драться без больших вложений выходят из моды, по крайней мере на центральной позиции. Тинкеру нужны и Травела и Блинк, причём далеко не факт, что он нафармит их быстро.
Даже с хорошим стартом, у Тинкера очень маленькое окно, когда он по-настоящему эффективен. БКБ собирают все и собирают рано, поэтому в какой-то момент Тинкер перестанет быть такой угрозой. Сложно выигрывать драки, когда все союзники уже пали. Более того, герой не пушит вышки, что не даёт ему пользоваться своими таймингами на 100%.
Должно быть очевидно, что есть много причин, по которым Тинкер сейчас не в моде, причём многие из этих причин не связаны с самим героем: просто так выстроилась мета. С точки зрения изучения теории Доты, это очень интересный пример, однако с точки зрения самого Тинкера, игра сейчас очень сложная. Если у него нет возможности безнаказанно летать по лесам и убивать приоритетные цели, то и игры у него нет.
fIrsT.
This means that you need to find new strats and options for this hero, when comunity rush just One strat for hero, you must understand that sometime this become weak for many reasons like meta, players experience and new heroes/items. This is not hero problem, this problem of conservatism.
This bullshit article , tinker still strong
Interesting take on Tinker, but I like to think that the reason that he started falling off is because the heroes he'd beat in lane, which would kickstart his snowball, can now either ignore him, or turn it around.
Think about Shadow Fiend. I've seen, heard, and participated in debates about this 1v1 matchup against Tinker, with some swearing that SF easily wins lane, but for the longest time majority hated the matchup because Tinker could bully you early with laser-rocket. But with the buffs to raze damage stacking, changes to necromastery, and the addition of neutral camps, SF could basically walk away, raze a few neutrals, and come back equal to Tinker, nullifying the early kill threat.
Totally agreed. i think Icefrog is trying to keep down annoying heroes like tinker, ember, nature's prophet and ... cuz a lot of people struggle to play against them
Tinker has always been and will always be a great hero given you know how to play him. The only problem is that most mid heroes win Tinker if they are equal opponents. The problem is easily fixed with being better than your opponent. Other than that he's still hardly killable hero with permahex and incredible burst. Yes, spec is more annoying than ever, but you can still hex the haunt illu before she teleports to you. Have you even seen a good tinker lately? The author just forgot what this hero is truly capable of because of some idiots picking it without knowing what to do. Tinker, meepo, brood, arc warden will always be at least niche picks, because of their unique nature.
By the way, there's a guy playing only tinker(when it's unbanned) at 8700 mmr avg. tv/mrxsmurf. I myself got 5k just by spamming tinker and arc.
EDIT: TINKER ONLY HAS TIME LIMIT UNTIL HEROES GET THEIR BKB'S??!! ROFL. Good luck playing against 7 slot tinker with 5s bkbs, I enjoy watching you struggle. (Lotus won't help. Almost nothing will.)
Edit 2: Edit 2: Your favorite hero, on which you have 47% winrate. ON CRUSADER BRACKET! You have no damn idea how to play the hero. Not even remotely. Or may be you simply can't press keys. Anyways, you're straight up wrong because of lack of understanding what this hero does and how does he do that.
Wow a lot of salt in these comments. Seems like Tinker will always be a niche pick. I've toyed around with the hero for a bit and in my opinion it's the hardest hero in the game to play. Harder than Meepo, for sure. Spell casting is an incredibly involved 8(?) step sequence you repeat while trying to ride the precipice of having impact and evading the enemy. It's fun, cool, and heroes like Tinker are the reason dota is a great game. That said it's hard to play. Heroes which are hard to play are hard to balance because in most hands they suck but in the right hands they're broken. Look no further than ES, AW, and Visage. In my low mmr and probably invalid opinion if the frog wants people to play more Tinker give him a talent at 25 where march damages structures.
Stats show that Tinker has a positive matchup against literally all the heroes you mentioned. Notably, he COUNTERS Mars, Monkey, and Pango, and not the other way around
I feel like you could take just about ANY hero and list off things that could potentially counter Tinker, but that's true of ANY hero.
Yeah pango can stunlock Tink IF the positioning allows for such a move.
Yeah Willow can root Tink, but he can still put down a world of hurt before death.
Yeah Mars can throw ring around him, but then it's a situation of who is stuck inside with who.
Yeah MK can scout him out, but the stun doesn't last long. The backup needs to be ready.
The strongest of the bunch here I'd say is Grimstroke, silences are far more effective on Tinker, and he then can't TP home (I think).
But I'm stuck on a question that kind of precedes this deep dive into counters: was Tinker strong because he didn't have decent counters? I'd venture to guess....probably....
fuck off none of the new heros counter tinker
What a surprise! An opponent from a few days back writing an article on one of our shared favorite heroes! Kudos to you on your content you have provided.
What kind of nonsense article is this
"In today’s day and age"
Please, author and commenters, as an English professor I ask that you never use the above phrase. "At this time" is less repetitive and slightly more precise. "Since the unveiling of Monkey King" or "since 2016" or "for the past four years" are all more precise and more interesting to read.
That'll be $40,000.
We get articles from crusaders with a sub 50% winrate now? Wild.
Tinker needs to snowball to win games, and not be picked into counters. Mid laners usually get last pick, so to can avoid this whole situation by, ya know, picking last...
Every time i played Pango vs Tinker, it was still hard unless Tinker wasn't good.
I used to loath Tinker in games, but I just played VS him yesterday, and I don't really care when he's an opponent anymore. Unless it's a 50min+ game and he has Sheep, I generally think he's just kind of "annoying."
The meta is slower bro, much much slower.
@fathomorg yo! Your void spirit was clean dude, put your team on your back
Tinker is and forever will be broken, having a no colddown refresher is that powerful.
This hero in the hands of a skilled player is simply op, it will ruin your game faster than a techies spammer and you basically start playing another game, that's is not defense of the ancients but feels more like whack a mole with dodge the missiles.
The main problem is, this hero is being played in the exact same way since dota1, people go mid rush BoT & Blink and rat their way out to victory, nobody even try anything else, probably because you will get flammed.
Just like Bloodseeker got new life in offlane, Tinker is a hero that could possibly fill other roles and benefit by leaving the same old formula, exploring this hero in other capabilities could breath new life into him and his meta.
bullshit
U missed out on Yapzor tinker pos 4 lul
Man i really love how people with 3-digit MMR's talk like hes still OP.
As a tinker lover and historically like a 40% win rate, in the past 2 months, my Tinker winrate has been around 55%. I think all the buffs plus the tower hits change really help his last hitting. And the +2.5s march duration is just nasty for tower and hg defenses.
I do find that bloodstone is core on him now, somewhere after blink, kaya and scepter.
@low sodium master shake I think you try and win the game at blink, BoTs, Aether lens, Blyatstone and maybe shiva
This entire post seems like a mad tinker player
I am sure the article was meant for general audience, not just very high level players. However, tinker is a heavily reliant on the user fast mechanics and response time kinda hero which is a pretty good high skill bar in dota.
Nerds if you wanna absolutely destroy with tinker, all you need to master shift queuing. W33 or Qojqva are the ones you wanna look at. Also Tinker has a very hero breaking bug (Feature?) Where you rearm and the hero stands still for a sec, people who play tinker know what I'm talking about.
I completely agree with this post. However, I think there's a few other reasons tinker just isn't picked. Tinker is completely reliant on having a lot of item, yes, but he gets those items by farming the entire map. Every lane becomes tinker's when he gets BoTs, which leaves your entire team woefully underfarmed and forces them to passively farm the jungle. Tinker then has your entire team's networth, so if he dies, he just gives all of that to the other team. Even then, a farmed tinker is rarely strong enough to solo carry a game. Usually Tinker can be very farmed but not farmed enough to prevent his team from dying before he kills his enemies. Now, assuming you haven't already lost, tinker can't actually end games himself; he needs his other heroes to have items so they can end the game for him. But wait! Remember what I said before? His team won't have any items because all the gold is in the tinker who can't actually end the game himself. What a cool hero!
I don't think it's necessarily the hero. The game is just too fast. One team can't afford to have two farm oriented heroes. If you wanna pick a mid who farms for the first 15-20 min. You gotta have a fighting safelaner but then again, is your mid a "win condition"? I feel like Tinker is in the middle of nowhere right now, he needs farm, but is not strong enough to solo the game.
I'd say for the most part the hero is still fine. The biggest problem with the hero is not the heroes or tinker itself its the fact that the game is more brawl like than ever. Heroes getting levels faster, getting more stat items earlier on, neautral items helping as well as healing like Nether Shawl and Ring of essence for example. Its just harder to super burst people down like you did in other mid circumstances in earlier patches. This doesn't really make the hero useless I think its only that he is
A) picked less because they want more roaming and moving around the map heroes
B) can be a liability
and C) No one has really shown in a professional setting how to make him work in a consistent sense.
This doesn't mean it's not possible. and winrate doesn't really reflect anything in this situation because people are just going the normal way they've all been going.
@NGAM hah! i experienced it too. It is called "Cast Backwing"
https://dota2.gamepedia.com/Cast_animation#Cast_backswing
At first, i thought its my trash potato pc that gives me those laggy standstill animation. Turns out it was this hidden mechanic lol
Permahex, so creative hero.
Yeah hero trash rn
I think one important factor is that there are not many good neutral items for Tinker. you do not really have many options, unlike other carries.
ok retard crusader you have twice as many games as MMR