I think the way it works for the first rune is: no matter who on your team takes the rune(s) you get the bonus gold if you have greevil's greed skilled up
^so when alchemist is doing nothing the first 10 minutes except picking up the 2 runes, he gets around 2100 gold from it, interesting. With 0 minute runes then it becomes 2300 gold or 1 midas
i just can't find a scenario that 400+ lvl 2 is better than cleave or +25 AS is better than -8sec off lvl 2 his 10 and 20 talents are so one sided he needs BUFFs
Tbh I just don't think he needs a cleave talent
The concoction dmg and CD reduction is a rlly interesting way to play the hero, I don't think his talents rlly need changing, they're all pretty good, except for maybe the plus Regen at lvl 25.
There is this rlly high MMR, jungle/offlane alch player who u might want to see, he has these super effecient rotations and farms rlly well.
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To improve his win rate, would it make sense to switch his +30% cleave talent to lvl 10 from current lvl 20? Then he would improve his power spike
PS Also when alchemist take the first rune, does every one on his team gets 40*2.5=100 gold?