It depends on the game you're in.
More levels of illusory orb is good because it allows you to hit things further away which is a safe way to last hit and wave clear, and is much easier to hit multiple targets than rift, and the reduced cooldown can sometimes make a difference in fights because when you jaunt to the orb you disjoint most projectiles (similar to a blink), which can allow you to dodge ranged attacks as well as single target projectiles that can be disjointed (sven stun, wk stun, vs stun etc). The other important aspect about orb is that its mana cost is lower than rift at lvl 1 and lvl 2 (and same at lvl 3), which means you get to use it more often in the lane than your rift early on, the difference of which can mean an actual bottle charge's worth of regen.
I think you usually max rift first if you want to play a more aggressive role in the lane, especially if you have support rotations to help you gank, as extra silence durations can make killing mobile heroes like qop, storm, ember much easier. More rift lvls also help if you are going to gank other lanes early on (such as lvl 7 on a haste rune).
did u ever play puck sir 600mmrpoints?
can you explain why leveling orb makes puck more "slippery"?
Excuse me? my mmr is 2.3k and according to valve i am above average (2.1k) so my opinion must be respected and my analysis on the game is legit and im going on factual basis. I dont like to kiss ass of any pro without any reason. U have no right to criticize it u bastard.
can you please stop with the mmr dick measuring?
daddy is a valuable member of our forum and gives a lot of useful advice please stop discrimination against him or i will be forced to call moderators! =)
3 whole seconds!!!
u are "slippery" until u have maxed all ur basic skills and anyway either u max orb with 4-1-1 or u go 3-2-1 into 4-2-1 or 3-3-1
ye lol idk what I'm saying
cd reduction is better for farming or dmg lmao I'm retarded reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
newfjoworwfno n
ffs
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they both deal the same dmg at max rank but waning rift looks like it scales better
or is the -3 cd on the orb more valuable than the silence?