I assume Timber's Bloodstone but Steam is down so I can't see the game
Begins with 12 charges, and gains a charge each time an enemy hero dies within 1675 range. Each charge grants 1 mana regeneration per second and reduces respawn time by 3 seconds. If the bearer dies, 500 + 30 health per charge is restored to all allies within a 1675 radius, while the Bloodstone loses a third of its charges.
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That's neat. I didn't know that. I didn't notice it because I was looking at the used items and abilities in the fight recap and Bloodstone was not here as it triggered automatically. Thanks guys.
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Ok, guys in my last game as anti-mage, around 41:22 I got healed from an unknown (at least for me) source. I watched the replay over and over again like 5 times in slow motion. Can someone explain this to me please? The match ID is 3153825267.
PS. I'm just starting out at the game, I know I suck, you don't have to point it out. :)