General Discussion

General Discussion7.00 update will make dota 2 better or worse ?

7.00 update will make dota 2 better or worse ? in General Discussion
Archer

    This new update has change a lot of things , I think most of dota 2 players already read it ,so what do u think of it ? and who played it on test client do u like the new update or no ?
    I've played dota 2 with the new update on test client and i think it is cool , what i like the most is talent tree and i think it is much better than upgrade attribute points
    I think new meta is coming but i have no idea how it will be .
    so i will w8 for the pros to see what they gonna do
    sorry for any writing mistakes

    Vertoxity

      Update itself is fine. The new ui is dogshit mostly

      hero talents are pretty good change imo

      a new map is just a new map, it'll take tim to master

      ipoo

        When is the patch live on US West?

        Illyasviel

          its radiant vs dire fight for destroying each other thrones, nothing changed

          edictzero

            I feel like hero spamming or "maining" a hero might be more of a thing with the talents since you can adapt to being countered more. Since CM received a lot of indirect buffs I am ok with this, but people who try to play a lot of different roles and heroes might be at a disadvantage since there is more to learn for each hero.

            Another thing that concerns me is the massive spike you get at lvl 25 and the fact that you get there sooner. I think you will see a lot of games that either end at 25-30 minutes or drag on for 60+, but less 30-50 minute evenly balanced games

            Dire Wolf

              Well it's kind of weird, because the best talents come at 25. But how many games do you have that actually go to 25? And some are insanely late like CK has 120 gpm at lvl 20... what benefit will that have by level 20? I guess it's a comeback mechanic if you're way behind? I don't really get it. Seems even dumber on the supports who got it like CM 120 gpm at level 20. CM never gets to level 20 in like any game. You will have CM midas spammers now.

              It's a good idea in theory but Idk how much it'll really change stuff. I like the idea of specializing your hero a bit more like taking stats vs move speed or dmg vs hp. You already do this with items, this allows more flexibility, since most item builds almost always end up sticking to one meta build. Like alch always builds radiance, manta, oct, shivas, now maybe stuff gets changed up at least with these talents.

              I'm more interested to see how the jungle is going to work. Ancient stacking seems severely nerfed cus of dominator changes, but there's more camps though they respawn slower. So maybe you can have two people farming jungle during some games? And there's a ton more bounty runes which helps supports and junglers. I wouldn't be surprised if there are 1/1/1 lanes now with dual junglers. Main jungle is same basically but with some ancients so if you get an early ancient clearer that could help, but the offlane jungle now has a medium camp as well. However 2 min spawns, idk that probably isn't quick enough to support two junglers unless they can absolutely do ancients. So maybe you could jungle like tide off jungle and an lc or something main.

              New aghs will be cool to try. Aghs sniper. HoHo, Haha

              nandi

                I've already downloaded the update into my test client.... is there a possibility where i could transfer the files into my dota 2 beta folder from the test client rather than downloading it all over again?