It probably counts the times you started your animation to last hit, but the creep got denied/killed by other creeps, and the times you hit a creep and it lived and had like 25hp or bellow. Who knows, I think somebody asked this before here but I am not sure we got any kind of an answer.
Isn't it every creep that dies close to you that you didn't get gold for? Shame on you dotabuff if you count my semilast hit as 50% accuracy mothherduckers. It would however explain why I'm always in the mis 80's instead of the higher 90's
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Hi all,
First post, and apologies it's so mundane, but I'm really struggling to find a definition of the Last Hit Accuracy metric that's recorded here on Dotabuff.
The roll-over definition is given as 'Last Hit Accuracy Percentage', but what does that mean? Percentage of lethal blows landed on creeps vs non-lethal? Can't be that, judging by the figures I'm looking it - so what is it EXACTLY?
Much appreciated.
-MrGG