Thirst buff from in the current patch is most relevant during laning stage.
If enemy heroes are at 60% hp the 6.84 thirst is 13.3% more effective. however, if you think about this in reality even if the 5 enemy heroes are at an average of 75% hp, which isnt that common, but is likely during a skirmish 6.84 thirst is 8% better.
8% increase even with a MAXED thirst gives him an extra 4 dmg and %ms in that scenario.
That said, in theory if all enemy heroes are at exactly 25% you will have 50 extra damage and %ms improvement from 6.83 (25% better)
Ultimately Thirst is on average 10% better than it was, and if 10% to 1 passive ago he was "unviable" i wouldn't call him "OP"
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Thirst buff from in the current patch is most relevant during laning stage.
If enemy heroes are at 60% hp the 6.84 thirst is 13.3% more effective. however, if you think about this in reality even if the 5 enemy heroes are at an average of 75% hp, which isnt that common, but is likely during a skirmish 6.84 thirst is 8% better.
8% increase even with a MAXED thirst gives him an extra 4 dmg and %ms in that scenario.
That said, in theory if all enemy heroes are at exactly 25% you will have 50 extra damage and %ms improvement from 6.83 (25% better)
Ultimately Thirst is on average 10% better than it was, and if 10% to 1 passive ago he was "unviable" i wouldn't call him "OP"