Well you can take one point in bloodlust early if needed but i'd suggest to mex ignite and the stun
^But 475 range... Not sure if I ever was that close to enemy heroes in situation when 1.5 sec stun matters.
It's worth more than 10 as and 2% ms.
It's worth enough that virtually everyone takes it 1st or 2nd on ogre. Do you seriously need to be convinced that stuns are useful?!?
And after level 6 is has a 40% chance to dbl cast. You can interrupt tps with it, setup for tiny's stun, or chain stun following tiny's stun.
tiny's items are stupid anyway, satanic but no bkb vs spectre, two blade mails, sf, es.
But holy shit they aren't close to as bad as bh's.
he's the guy i met in ranked and decided to throwthe match min 1 because of hos fucking trash he was.
Ignore him, he doesn't even care about learning or improving.
http://www.dotabuff.com/matches/1441560297
he maxed passive stupid shit, i explicitly told him to max scream, shitty fucking c*nt
Yeah even if this was to please tiny always get 1 at least in stun for the utility of it.
@artemis
Not convinced anyway. =)
IMO, 475 range ruins this skill. There is no value if you don't have a chance to use this skill. Also, my team had enough stuns, while enemy team had 3 BKBs.
why would you turn down a stun.
stun could mean cancelled TP/Channel/Interrupt
fuck sometimes i mana void people just because it interrupts their auto attack giving me 1 extra instance of damage.
All I wanted to say is that there is no universal skillbuild.
BTW, Mana Void is 600 range, not 475. =)
^----your right but the buff you got from another point in bloodlust early wasn't > then the utility most likely of having one point in stun.
Why even ask if your resisting the general consensus?
* There is no value if you don't have a chance to use this skill
* Also, my team had enough stuns
which lets you get into range to use the ability, and you also have ignite which has a long cast range that also allows you to get into range, bloodlust too. so there was opportunity to use the ability. and when is more stun duration ever bad? rhetorical question, never.
* while enemy team had 3 BKBs.
nukes are generally most useful in the early game, where people don't have BKBs. if you had gotten one point in stun at lv 2/3/4 as opposed to level 10, those ~7 extra levels where you have a stun would have definitely been better than having 2% more movement speed and 10 attack speed, and nobody has a BKB at that point in the game so that doesn't justify your skill build.
lets say the ES gets an early blink and bloodseeker's running circles around you so that you can't stun them. that still leaves the SF, the wyvern and the spectre that would be much easier to kill if you had at least one point into fireblast early on.
this thread is just you trying find others who will also try to justify your dumb skill build
Ok, thank you, I can see now how bad I am, I'll try to pick abilities better in next match.
You could also ask your tiny to toss you in range to stun. Toss range is pretty big. If he was angry at you, it might be a little hard to communicate, but worth a try~
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How bad is my ability build on Ogre?
https://www.dotabuff.com/matches/1585180888
I did it to please Tiny, but all my teammates were super bad me because of it (and Tiny were the loudest). Thank god we won, IDK what they could say to me otherwise.
*sigh*