mechanics r different, I suggest u play better, or delete dota, or don't play heroes with the minimal require of micro skills
ED^Mapz0r plz pay attn. I nvr said Nethng abt tanking.
Gerry: how do you enable that?
Then, highlight all units u want, then press "A" and click on the enemy base, or use shift-queuing if u r either on top or bot lane
w8, move attack, never heard of it
Mapzor stop going everywhere and calling them bad....you suck too ....gives me great pleasure to say that
"What's up, you motherless bastards?"
that is wut OP said, so I replied with a similar answer, problem Black?
PS, yes I am racist, another problem?
Grimorum we won a game together GJ, you're great. http://dotabuff.com/matches/200068262
Will try what you said.
Relentless, autoattack is on. Will try "select all other units" and right-click and report findings later.
Just tried "select all other units" command then right-click on allied creep. Summoned units still only stood behind allied creep and did nothing when creep waves met. =/ How unfortunate. Oh well.
I'm not very good at micro so I try to find ways to make things easier if I play brood. I tend to send extra spiders to jungle camps any time I think they will defend the tower and just bring them in if no one comes to stop me from taking it.
When I watch pro players on brood they usually keep groups of spiders in the webs nearby and send them in and back out to hide and back in...but I just get them all killed when I try to do that. Sending to the jungle seems a lot easier. Then you only have to move them when the camp is done.
With necros I send them at the target I think will be casting an important disable. Usually this prevents them from executing correctly.
@ Relentless, that's what I do with necros too. I just right click them to the stunner. They are especially useful against Skeleton King to prevent him from resurrecting. It is the most hilarious thing to watch, ever. I also use the level 3 ones to deward safely, since the one with true-sight is ranged.
With Brood, it is more disappointing. The other thing I forgot to mention was that after the broodlings auto-engage the enemy creeps after having been right-clicked onto an allied creep is that, if the original allied creep the broodlings were right-clicked onto was still alive after the engagement with the enemy creeps, the broodlings WILL STILL FOLLOW said creep and continue the process until their duration.
The spiderITES that the broodlings created during the confrontation with the enemy creep wave are the ones who remain stationary.
I'm actually going to air out this issue with dota-dev.
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What's up, you motherless bastards?
I've had issues with handling my control group such as Broodlings and Necro-warriors. In DOTA 1 I used to highlight all of them, then right-click them onto an allied creep. Then they'd follow that creep (wave) and auto-attack when they meet the enemy creep wave. For some reason that does not happen in DOTA 2. When you right-click your control group onto an allied creep, they'd follow that creep, sure enough, but they don't auto-attack when they meet the enemy creep wave. The control group just stands idly by behind the allied creep they got right-clicked onto while the allied and enemy creeps go at it.
Is there a way to be able to right-click a control group to an allied creep and have them auto-attack when they meet the enemy creep wave?
I know that I can just send the control group to the jungle and have them farm there, but that's not my issue.