Aoe burst heal when meepo hits lvl 4 is huge and the ability to grave one of them just before he dies so he can make a run to safety means you'll be using his full tankiness, at lvl 4 you can also keep people in place for 4 seconds with earthbind coupled with Dazzles powerful slow. They also scale amazing late as weave can make all 5 meepos just about invincible to right-click if timed right, people with negative armor also don't last very long against 5 meepos rightclicking. The only thing is that pulling off graves becomes a bit harder when you have a team with 9 heroes instead of 5.
Brood + Dazzle. I'm kind of ashamed to have done that, but it's a legit ultragay pubstomp strategy (given that you at least have a decent teammate in the midlane), where you can down the t1 and t2 before 10 mins if left unchecked and can easily win against trilanes, get kills for both you and brood with the physical burst damage from the spiderlings + shadow wave and in the early game, the spiderlings won't feed gold to the opposing team that way.
Hey, I wanted to get my 32% winrate Dazzle into a positive winrate. It worked, deal with it.
from what ive watched from replays.... shadow priest + shadow demon ... heal bomb is like the higherst burst damage ive see lvl 1 cm dropped from 100%hp tp 25%hp from heaL bomb
Tiny + Cent is really hard to play against. Especially if you're solo offlane Mirana. Even with the jump and good positioning its really hard to survive that combo.
I've had a lot of luck with Lion and Ursa before. Especially with the enemy getting themselves a little too close sometimes, so I could stun both with the spike and Ursa could tear them apart. If they lived during the spike stun, the hex kept them close enough to Ursa to finish them off. Then I got my ult and... wow...
i dont know if anyone mentioned it yet but my favourite combo that me and my friend do is Tiny and centaur it works everytime for us
basically tiny throws centaur in your stomp tiny follows up with stun and then u usually just right click them 1 or 2 times even if there super tanky tho u can just double edge them last time we did it we got like 12 kills before 15 minutes they ended up just abandoning lane so we took tower and just went and screwed up the other lanes after :D
go tiny + centaur. This combo fucked me when i was in lane with spectre ( I randomed T.T ).. tiny throw + centaur stomp + double edge thingy.. its crazy..
the best combo is probably huskar with aghs ultimate that dealt 65 % of enemy hp percentage + shadow demon with skill 2 that adding bonus damage 50 % for any hero that attack the target so it deal 65 % enemy health + 50 % bonus damage ( 32.5 % ) it kills 97.5 % of the unit hp
What the fuck is a "Q-spell"? I dont see how switching units under current control will help and i wouldnt call it a spell to begin with.
However Venomous Gale+Bladeflurry is very nice or as you say it Veno+Juggs A-spell = win especially if you can harras bit before you go with Veno's S-spell sometimes it can be worth just throwing the A-spell and spin without clicking him to avoid agro and then throw your Space-spell (aka ultimate.)
Elder Titan and kotl. Can destroy any tri lane in pub.
naga siren + undying
try it
i try it twice on dire and got successful to harrass their carry in bot early game
http://dotabuff.com/matches/335477136
http://dotabuff.com/matches/336469224
nyx + visage + naix
Omni and Huskar/Viper is fun. Not overly op but fun
Crystal Maiden and Gyrocopter.
Frostbite the enemy still with CM and pummel them while they're still with Gyrocopter's Rocket Barrage.
cm + aa
silencer + veno
I try Dazzle + meepo a lot.
Aoe burst heal when meepo hits lvl 4 is huge and the ability to grave one of them just before he dies so he can make a run to safety means you'll be using his full tankiness, at lvl 4 you can also keep people in place for 4 seconds with earthbind coupled with Dazzles powerful slow. They also scale amazing late as weave can make all 5 meepos just about invincible to right-click if timed right, people with negative armor also don't last very long against 5 meepos rightclicking. The only thing is that pulling off graves becomes a bit harder when you have a team with 9 heroes instead of 5.
Pugna + Centaur
Pugna Decripify + Demon Edge (Is it called that?)
Instakills any supports. Pretty fun aswell!
You can easily grab up kills at lvl 1 and if you do, don't let your enemies get back. Just kill them over and over. DONT BE SCAREd.
Brood + Dazzle. I'm kind of ashamed to have done that, but it's a legit ultragay pubstomp strategy (given that you at least have a decent teammate in the midlane), where you can down the t1 and t2 before 10 mins if left unchecked and can easily win against trilanes, get kills for both you and brood with the physical burst damage from the spiderlings + shadow wave and in the early game, the spiderlings won't feed gold to the opposing team that way.
Hey, I wanted to get my 32% winrate Dazzle into a positive winrate. It worked, deal with it.
^Oh god i never thought about that, and yes its pretty gay.
My favorite one is sand king centaur, at lvl 2 its a sure kill.
SD + dazzle
ban -> surround -> heal
same for naga siren
Oh god these 3k mmr pub strats. Also the strongest lane combo is Earth Spirit + nobody. Can beat any trilane, dual lane or solo lane.
tiny-LC, tiny-cen, tiny-butcher ez kill ez life
from what ive watched from replays.... shadow priest + shadow demon ... heal bomb is like the higherst burst damage ive see lvl 1 cm dropped from 100%hp tp 25%hp from heaL bomb
slark + aa
Tiny + Cent is really hard to play against. Especially if you're solo offlane Mirana. Even with the jump and good positioning its really hard to survive that combo.
Tusk + VS + CM
Dazzle+Ursa. Awesome combo.
Axe+SD+Dazzle
Alliance style
you + friend.
venomancer + crystal :)
frostbite > spam auto atk > gale > keep the auto and hf
distruptor + kunkka :) turn them back twice :)
legion + bristle goo and duel
kotl + *any hero with slow or stun*
I've had a lot of luck with Veno + Viper. Team Snake AIDS says you can't run.
Bane + any stun hero,
The most annoying is Bane+Mirana
I've had a lot of luck with Lion and Ursa before. Especially with the enemy getting themselves a little too close sometimes, so I could stun both with the spike and Ursa could tear them apart. If they lived during the spike stun, the hex kept them close enough to Ursa to finish them off. Then I got my ult and... wow...
Pugna + Jugg (decrepify, spin)
Pugna + Gyro (nthr blast to clear creeps, decrepify + barrage + missile)
Shaman + Gyro (shaman clear creeps, hold enemy + barrage missile)
Cloclwerk + Naix
C.M + Gyro (aura to spam, cm clear creeps, freeze/hold + barrage)
Kotl + Undying
Trying to promote understed horoes 👍
*underrated heroes
silencer + pudge... 5 heroes only mid!
obviously 1st is bane/mirana + nobody/somebody
abbadon/dazzle/huskar (this was super gay seriously... could not do a thing)
rubick/earthshaker + somebody (miss fissure? w/e, just lift him back over)
tiny/cent
lion/shanman + somebody (need an explanation?)
meepo/dazzle
SD/dazzle + mirana
AA/weaver
AA/kunkka
kunkka/disruptor (you ain't going anywhere)
AA + URSA <3
io+eatshit haff phun
AA+CM+ANY CARRY
i dont know if anyone mentioned it yet but my favourite combo that me and my friend do is Tiny and centaur it works everytime for us
basically tiny throws centaur in your stomp tiny follows up with stun and then u usually just right click them 1 or 2 times even if there super tanky tho u can just double edge them last time we did it we got like 12 kills before 15 minutes they ended up just abandoning lane so we took tower and just went and screwed up the other lanes after :D
I think a good combo can be Kunkka + Troll Warlord
You revive this thread with this shitty combo? Liek no synergy at all
go tiny + centaur. This combo fucked me when i was in lane with spectre ( I randomed T.T ).. tiny throw + centaur stomp + double edge thingy.. its crazy..
Roaming Bane + Mirana is the most stupid one i can think of. You can make people leave games with this shit.
And Silencer + KotL lane can get borderline ridiculous real quick.
the best combo is probably huskar with aghs ultimate that dealt 65 % of enemy hp percentage + shadow demon with skill 2 that adding bonus damage 50 % for any hero that attack the target so it deal 65 % enemy health + 50 % bonus damage ( 32.5 % ) it kills 97.5 % of the unit hp
Phantam assasen and animage is rly good i think xD
What the fuck is a "Q-spell"? I dont see how switching units under current control will help and i wouldnt call it a spell to begin with.
However Venomous Gale+Bladeflurry is very nice or as you say it Veno+Juggs A-spell = win especially if you can harras bit before you go with Veno's S-spell sometimes it can be worth just throwing the A-spell and spin without clicking him to avoid agro and then throw your Space-spell (aka ultimate.)
1spell, 2spell, 3spell ulti plssssssssssssssssssssssssssssssssssssss
Yeeeeah basically anybody with a decent stun and/or slow + Juggernaut is nearly a guaranteed first blood.
what about say witch doctor + gyro or something like that? If you Cask into maledict + barrage thats literally instant kill.
how about omni and drow.. the slow aura + drow auto attack = so much slow
GREAT NECRO THREAD