They nerf IO (with small buff) again, even though IO has shit winrate.
Spirit reworks and replace +400 spirit max range make IO less useful on war.
The only thing i can appreciate is Tether can now target Spell Immune allies
But now if you hit 1 spirit you will easily hit the rest, because of the slow. It's dumbing Io down a little, which it needed. It's a buff IMO.
if only they gave him a level 10 talent worth something instead of that shit.
I just played a ranked match and that's true. But even so i think Toggle In/Out is better and more controllable.
Wow just noticed that they removed the spirit bomb. You cant resummon spirits until the old ones die?
You can't. Now IO can't surprise enemy with spirits and blink dagger/force staff.
That also mean you could stuck only with a spirit.
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Well,i can't believe this is true.
Even Crit couldn't resist and post on twitter how badly icefrog shit on io players.
For these who dont know whats going on,icefrog literally remove 2 buttons from io.Made it impossible to do a lot of things with spirits.
Now is there 1.5 sec cd on toggle in/out.
In ganks or so you were literally microing your spirits to hit target asap - now this part (by mechanical skill the most difficult one) was removed.
There is way less multitasking now,multitasking which make io the fucking wisp,make the wisp just way more enjoyable once you learn him compare to the other supports couse you were constantly pressing buttons.
Now i will play warlock and only have to press r for win.
Thanks icefrog you fucked up this too much.