"@direwold yea but thats implying a sniper doesnt use his range advantage. He can stay like way behind his barrax and still attack enemy who are on t3s. No one can blink initiate that long, thats why i said, i think clock is his biggest counter very late. + he has shrapnel"
Yeah he's probably the best high ground defense in the game, but he can't leave his base. It turns into a stalemate.
Yea but if enemy is dead, and no buyback, you can.
I agree you can't really be the aggressor unless aheae but that doesn't change the fact a sniper with rapier will more or less win the game unless he plays poorly
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Nope
Chaos Knight particularly if you have no aoe/wave clear. When 6 slotted he blows up supports with a single reality rift and carries with 2.
6-sloted Slark with refresher - good luck killing that. Also 6-sloted Morph and Spectre are something to be really worried about.
6 slotted ck. Afaik.
Naga morph spectre slark dusa ck
New cancer build tinker radiance and manta
"@direwold yea but thats implying a sniper doesnt use his range advantage. He can stay like way behind his barrax and still attack enemy who are on t3s. No one can blink initiate that long, thats why i said, i think clock is his biggest counter very late. + he has shrapnel"
Yeah he's probably the best high ground defense in the game, but he can't leave his base. It turns into a stalemate.
Yea but if enemy is dead, and no buyback, you can.
I agree you can't really be the aggressor unless aheae but that doesn't change the fact a sniper with rapier will more or less win the game unless he plays poorly